SSS - Version History

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>> BACKUP ALL CODE BEFORE UPDATING <<

2.0.1f1
-- Updated content to Unity 5.6.0f3
-- Added feature/refactored 'Filter Properties' now can be filtered by 'Physic Material Filter' and a new 'Layer Mask Filter', also Memory Optimization when using Filters. 
-- Updated some of how the SSS events get fired. 
-- Reorg folder structure for easily extracting out unwanted examples when importing SSS.

2.00f2
-- Moved Tools->SSS to Tools->Resurgam Studios->SSS.
-- Re-organized folder structure for bundle package.
-- Changed Icon logic to work with new folder structure.

2.00f1
-- Added SendMessage & Action Events for Stick, UnStick, and Break events.
-- Hing joints have been fixed, but only work in Unity 5.4 and up.
-- Updated SSS Enable logic.
-- Added Pause propertie.
-- Added/Updated a lot of missing joint properties.
-- Updated Logo, and GUI for SSS component.

2.00b2
-- Added Filter Properties to both 2D and 3D Sticky Stick Stuck
-- Renamed StickyStickStuck class to SSS
-- Renamed StickyStickStuck2D class to SSS2D

2.00b1
-- Initial start of the beta version 2